Latency compensation in head tracked virtual environments: motion component influences on predictor discriminability (2001)
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discriminability, head tracked, Latency compensation, motion, virtual environments
In M.J. Smith, G. Salvendy, D. Harris, and R.J. Koubek, eds. Usability Evaluation and Interface Design: Cognitive Engineering, Intelligent Agents and Virtual Reality, Lawrence Erlbaum Associates, Mahwah NJ, pp. 584-589 |